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/
usr/
src/
linux-headers-3.0.0-14/
arch/
ia64/
include/
asm/
- drwxr-xr-x
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Viewing file: timex.h (1.4 KB) -rw-r--r--Select action/file-type:  ( +) |  ( +) |  ( +) | Code ( +) | Session ( +) |  ( +) | SDB ( +) |  ( +) |  ( +) |  ( +) |  ( +) |  ( +) |
#ifndef _ASM_IA64_TIMEX_H #define _ASM_IA64_TIMEX_H
/* * Copyright (C) 1998-2001, 2003 Hewlett-Packard Co * David Mosberger-Tang <davidm@hpl.hp.com> */ /* * 2001/01/18 davidm Removed CLOCK_TICK_RATE. It makes no sense on IA-64. * Also removed cacheflush_time as it's entirely unused. */
#include <asm/intrinsics.h> #include <asm/processor.h>
typedef unsigned long cycles_t;
extern void (*ia64_udelay)(unsigned long usecs);
/* * For performance reasons, we don't want to define CLOCK_TICK_TRATE as * local_cpu_data->itc_rate. Fortunately, we don't have to, either: according to George * Anzinger, 1/CLOCK_TICK_RATE is taken as the resolution of the timer clock. The time * calculation assumes that you will use enough of these so that your tick size <= 1/HZ. * If the calculation shows that your CLOCK_TICK_RATE can not supply exactly 1/HZ ticks, * the actual value is calculated and used to update the wall clock each jiffie. Setting * the CLOCK_TICK_RATE to x*HZ insures that the calculation will find no errors. Hence we * pick a multiple of HZ which gives us a (totally virtual) CLOCK_TICK_RATE of about * 100MHz. */ #define CLOCK_TICK_RATE (HZ * 100000UL)
static inline cycles_t get_cycles (void) { cycles_t ret;
ret = ia64_getreg(_IA64_REG_AR_ITC); return ret; }
extern void ia64_cpu_local_tick (void); extern unsigned long long ia64_native_sched_clock (void);
#endif /* _ASM_IA64_TIMEX_H */
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