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/* savage_drm.h -- Public header for the savage driver
 *
 * Copyright 2004  Felix Kuehling
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sub license,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 * NON-INFRINGEMENT. IN NO EVENT SHALL FELIX KUEHLING BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
 * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */

#ifndef __SAVAGE_DRM_H__
#define __SAVAGE_DRM_H__

#ifndef __SAVAGE_SAREA_DEFINES__
#define __SAVAGE_SAREA_DEFINES__

/* 2 heaps (1 for card, 1 for agp), each divided into up to 128
 * regions, subject to a minimum region size of (1<<16) == 64k.
 *
 * Clients may subdivide regions internally, but when sharing between
 * clients, the region size is the minimum granularity.
 */

#define SAVAGE_CARD_HEAP        0
#define SAVAGE_AGP_HEAP            1
#define SAVAGE_NR_TEX_HEAPS        2
#define SAVAGE_NR_TEX_REGIONS        16
#define SAVAGE_LOG_MIN_TEX_REGION_SIZE    16

#endif                /* __SAVAGE_SAREA_DEFINES__ */

typedef struct _drm_savage_sarea {
    /* LRU lists for texture memory in agp space and on the card.
     */
    struct drm_tex_region texList[SAVAGE_NR_TEX_HEAPS][SAVAGE_NR_TEX_REGIONS +
                              1];
    unsigned int texAge[SAVAGE_NR_TEX_HEAPS];

    /* Mechanism to validate card state.
     */
    int ctxOwner;
} drm_savage_sarea_t, *drm_savage_sarea_ptr;

/* Savage-specific ioctls
 */
#define DRM_SAVAGE_BCI_INIT        0x00
#define DRM_SAVAGE_BCI_CMDBUF           0x01
#define DRM_SAVAGE_BCI_EVENT_EMIT    0x02
#define DRM_SAVAGE_BCI_EVENT_WAIT    0x03

#define DRM_IOCTL_SAVAGE_BCI_INIT        DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_INIT, drm_savage_init_t)
#define DRM_IOCTL_SAVAGE_BCI_CMDBUF        DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_CMDBUF, drm_savage_cmdbuf_t)
#define DRM_IOCTL_SAVAGE_BCI_EVENT_EMIT    DRM_IOWR(DRM_COMMAND_BASE + DRM_SAVAGE_BCI_EVENT_EMIT, drm_savage_event_emit_t)
#define DRM_IOCTL_SAVAGE_BCI_EVENT_WAIT    DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_EVENT_WAIT, drm_savage_event_wait_t)

#define SAVAGE_DMA_PCI    1
#define SAVAGE_DMA_AGP    3
typedef struct drm_savage_init {
    enum {
        SAVAGE_INIT_BCI = 1,
        SAVAGE_CLEANUP_BCI = 2
    } func;
    unsigned int sarea_priv_offset;

    /* some parameters */
    unsigned int cob_size;
    unsigned int bci_threshold_lo, bci_threshold_hi;
    unsigned int dma_type;

    /* frame buffer layout */
    unsigned int fb_bpp;
    unsigned int front_offset, front_pitch;
    unsigned int back_offset, back_pitch;
    unsigned int depth_bpp;
    unsigned int depth_offset, depth_pitch;

    /* local textures */
    unsigned int texture_offset;
    unsigned int texture_size;

    /* physical locations of non-permanent maps */
    unsigned long status_offset;
    unsigned long buffers_offset;
    unsigned long agp_textures_offset;
    unsigned long cmd_dma_offset;
} drm_savage_init_t;

typedef union drm_savage_cmd_header drm_savage_cmd_header_t;
typedef struct drm_savage_cmdbuf {
    /* command buffer in client's address space */
    drm_savage_cmd_header_t __user *cmd_addr;
    unsigned int size;    /* size of the command buffer in 64bit units */

    unsigned int dma_idx;    /* DMA buffer index to use */
    int discard;        /* discard DMA buffer when done */
    /* vertex buffer in client's address space */
    unsigned int __user *vb_addr;
    unsigned int vb_size;    /* size of client vertex buffer in bytes */
    unsigned int vb_stride;    /* stride of vertices in 32bit words */
    /* boxes in client's address space */
    struct drm_clip_rect __user *box_addr;
    unsigned int nbox;    /* number of clipping boxes */
} drm_savage_cmdbuf_t;

#define SAVAGE_WAIT_2D  0x1    /* wait for 2D idle before updating event tag */
#define SAVAGE_WAIT_3D  0x2    /* wait for 3D idle before updating event tag */
#define SAVAGE_WAIT_IRQ 0x4    /* emit or wait for IRQ, not implemented yet */
typedef struct drm_savage_event {
    unsigned int count;
    unsigned int flags;
} drm_savage_event_emit_t, drm_savage_event_wait_t;

/* Commands for the cmdbuf ioctl
 */
#define SAVAGE_CMD_STATE    0    /* a range of state registers */
#define SAVAGE_CMD_DMA_PRIM    1    /* vertices from DMA buffer */
#define SAVAGE_CMD_VB_PRIM    2    /* vertices from client vertex buffer */
#define SAVAGE_CMD_DMA_IDX    3    /* indexed vertices from DMA buffer */
#define SAVAGE_CMD_VB_IDX    4    /* indexed vertices client vertex buffer */
#define SAVAGE_CMD_CLEAR    5    /* clear buffers */
#define SAVAGE_CMD_SWAP        6    /* swap buffers */

/* Primitive types
*/
#define SAVAGE_PRIM_TRILIST    0    /* triangle list */
#define SAVAGE_PRIM_TRISTRIP    1    /* triangle strip */
#define SAVAGE_PRIM_TRIFAN    2    /* triangle fan */
#define SAVAGE_PRIM_TRILIST_201    3    /* reorder verts for correct flat
                     * shading on s3d */

/* Skip flags (vertex format)
 */
#define SAVAGE_SKIP_Z        0x01
#define SAVAGE_SKIP_W        0x02
#define SAVAGE_SKIP_C0        0x04
#define SAVAGE_SKIP_C1        0x08
#define SAVAGE_SKIP_S0        0x10
#define SAVAGE_SKIP_T0        0x20
#define SAVAGE_SKIP_ST0        0x30
#define SAVAGE_SKIP_S1        0x40
#define SAVAGE_SKIP_T1        0x80
#define SAVAGE_SKIP_ST1        0xc0
#define SAVAGE_SKIP_ALL_S3D    0x3f
#define SAVAGE_SKIP_ALL_S4    0xff

/* Buffer names for clear command
 */
#define SAVAGE_FRONT        0x1
#define SAVAGE_BACK        0x2
#define SAVAGE_DEPTH        0x4

/* 64-bit command header
 */
union drm_savage_cmd_header {
    struct {
        unsigned char cmd;    /* command */
        unsigned char pad0;
        unsigned short pad1;
        unsigned short pad2;
        unsigned short pad3;
    } cmd;            /* generic */
    struct {
        unsigned char cmd;
        unsigned char global;    /* need idle engine? */
        unsigned short count;    /* number of consecutive registers */
        unsigned short start;    /* first register */
        unsigned short pad3;
    } state;        /* SAVAGE_CMD_STATE */
    struct {
        unsigned char cmd;
        unsigned char prim;    /* primitive type */
        unsigned short skip;    /* vertex format (skip flags) */
        unsigned short count;    /* number of vertices */
        unsigned short start;    /* first vertex in DMA/vertex buffer */
    } prim;            /* SAVAGE_CMD_DMA_PRIM, SAVAGE_CMD_VB_PRIM */
    struct {
        unsigned char cmd;
        unsigned char prim;
        unsigned short skip;
        unsigned short count;    /* number of indices that follow */
        unsigned short pad3;
    } idx;            /* SAVAGE_CMD_DMA_IDX, SAVAGE_CMD_VB_IDX */
    struct {
        unsigned char cmd;
        unsigned char pad0;
        unsigned short pad1;
        unsigned int flags;
    } clear0;        /* SAVAGE_CMD_CLEAR */
    struct {
        unsigned int mask;
        unsigned int value;
    } clear1;        /* SAVAGE_CMD_CLEAR data */
};

#endif
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